---
product_id: 1717920
title: "R&R Games Hanabi Strategy Game"
brand: "r&r games"
price: "€ 30.71"
currency: EUR
in_stock: true
reviews_count: 8
category: "R&R Games"
url: https://www.desertcart.sk/products/1717920-r-and-r-games-hanabi-strategy-game
store_origin: SK
region: Slovakia
---

# 20-30 min fast-paced rounds 60 vibrant Hanabi cards 2-5 players cooperative R&R Games Hanabi Strategy Game

**Brand:** r&r games
**Price:** € 30.71
**Availability:** ✅ In Stock

## Summary

> 🎆 Ignite your team spirit with Hanabi — where memory meets fireworks!

## Quick Answers

- **What is this?** R&R Games Hanabi Strategy Game by r&r games
- **How much does it cost?** € 30.71 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.sk](https://www.desertcart.sk/products/1717920-r-and-r-games-hanabi-strategy-game)

## Best For

- r&r games enthusiasts

## Why This Product

- Trusted r&r games brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Race Against Time:** Engage in thrilling 20-30 minute sessions that fit perfectly into busy schedules without sacrificing fun.
- • **Endless Replay Value:** With multi-colored expansions and fan-made variants, keep your team’s strategy fresh and your game nights unforgettable.
- • **Award-Winning Gameplay:** 2013 Spiel des Jahres Game of the Year—join thousands of fans who’ve made Hanabi a staple in their game nights.
- • **Dynamic Player Experience:** Adapt your strategy seamlessly from 2 to 5 players, making every game uniquely engaging and social.
- • **Master the Art of Deduction:** See everyone’s cards but your own—challenge your memory and teamwork skills to create the perfect firework show.

## Overview

Hanabi is a critically acclaimed cooperative card game for 2-5 players that challenges you to collaboratively launch a dazzling firework display by sharing limited information. Featuring 60 cards, quick 20-30 minute rounds, and award-winning gameplay, it’s perfect for millennial professionals seeking a smart, social, and fast-paced game to elevate their gatherings.

## Description

Product Description In This Challenging Cooperative Card Game, Players Work Together To Launch A Spectacular Firework Display. Trouble Is, It'S Dark Out, So You Can'T Really See What You Are Working With. Each Player Holds Their Cards So That Only The Other Players Can See Them. They Must Give Each Other Vital Information And Remember All The Information Received. Then Use The Information To Choose Which Cards To Play. Helping Each Other Play The Right Cards At The Right Time Is The Key To Creating An Unforgettable Show And Avoid Being Booed By The Audience. From the Manufacturer In this challenging cooperative card game, players work together to launch a spectacular firework display. Trouble is, it's dark out, so you can't really see what you are working with. Each player holds their cards so that only the other players can see them. They must give each other vital information and remember all the information received. Then use the information to choose which cards to play. Helping each other play the right cards at the right time is the key to creating an unforgettable show and avoid being booed by the audience.

Review: Hanabi is a rewarding co-op game with a simple concept that will challenge and engage you endlessly. A serious value at $9 - This is a really great game. The setup is simple, the rules are easy to learn and yet there is a lot of replay value. Even as you begin to learn the logic patterns, habits and methods that you and your friends share, there are ways to increase the challenge if you are brave enough to try learning new techniques. For example, you and your friends untangle formidable situations, grind through color after color and solve complicated circumstances that seemed impossible at first. Yes, you and your friends have become a well-oiled machine of serious logic bending awesomeness. You can handle anything that is thrown at you... so you add in the set of multi-colored expansion cards (that come standard with the basic game) and now you must retrain and re-tune your team as you are collectively challenged to re-invent your decisive awesomeness once more. Then try out some of the most popular rule-variants created by fans. Many of them are fantastic variations that will contain an appealing element that will shake up strategies for something fun and new. Many of these lead to amusing/hilarious outcomes or truly epic stories to tell your grandchildren someday. -- But Seriously, it is a fun game and can be very rewarding when played with the same players several times. (but is also fun regardless of who you play it with. ) A fun suggestion for learning the game or teaching it to new players (this apples to youngsters, grandparents, siblings, neighbors, friends and strangers too!): We add a stack of 6 to 8 coins (like dimes or pennies) and mutually award them to players that 'accidentally' reveal too much information while playing the game. We call them "Scoldy-tokens", and lovingly refer to them as such, when we politely explain the reason for awarding the scoldy-token and then remind everyone the format of sharing information and what is allowed to be shared each time an information-token is used. ( These are also good opportunities to insert tips, example scenarios and assumptions that might be related to the incident that resulted in the scoldy-token to be issued). While players will trigger the scoldy-tokens to be issued, the scoldy-tokens should not represent a punishment or be kept by any individual (even if someone keeps incurring the “awards”). These scoldy-tokens are communal and belong to all of the players. They are placed in the center of the table. (or next to the 3-strike invalid card-play tokens) - If all of the scoldy-tokens are used up, the game ends there (or when playing your first few games, maybe you just add more tokens to the supply and keep issuing them). We find that 6-8 scoldy-tokens is a nice allowance for new players to make inevitable mistakes and goof as they are learning to play with the others. This helps new players quickly learn how to use the information-token the right way and establishes a collectively undesirable consequence for continuing to ignore the most basic rule of the game. It also allows new players to occasionally be silly join in the fun when sharing information for comic value without having to feel like you should be playing a strict un-fun game. Then, as players in the group are able to manage not using up all of the scoldy-tokens during a game, we add the rule that subtracts the total number of scoldy-tokens (‘awarded' to the table), from the final score at the end. Eventually, your players will have picked up on ways to have fun, laugh, cry and become an amazingly efficient team, without scoldy-tokens ever being issued again. (at least until you play again after a long break. I always slip up in the first game or two). Anyway,
Review: Love this game! - Extremely fun game! Me and my sisters love to play games and try out many new games and this game has been a great addition to our shelf! We've been playing the game very frequently since my sister first bought it in February and I loved it so much I bought my own deck later. It's played as a co-operative game in which instead of looking at your own hand you can see everyone else's hand and you strategically use hint tokens to tell your team mates what cards they have. The goal of the game is to build fireworks using cards 1-5 and you have to play them in order starting with 1. Depending on how difficult a game you want you can play with 5-6 suits and the game supports 2-5 players. One thing I love about this game is how your strategy changes with different number of players. Playing a 2 player game is VERY different from a 5 player game and it's fun no matter the number of players! Although 2 can take a bit of getting used to. The game is best played using conventions to organize the hand cause otherwise it is very difficult. We play that discards go on the right, cards to be saved on the left, and cards to be played are popped up in back. It can get chaotic and not as fun if played without conventions since you have to way to track what your team mates will discard and it becomes very difficult to win. Another thing I love is that there's really no losing in this game. Once you finish the game you just subtract points based on how many cards you were unable to play and since there are for sure plays out there it's impossible to have no points. :) I really want to try playing with 6-7 players with 2 decks at the same time but haven't gotten a chance to try this yet. Though we did play with 2 decks with just 3 people and that was interesting and quite different, but still fun.

## Features

- Players work cooperatively in this clever deduction card game with an electrifying twist! Each player is dealt a hand of 5 cards, but the catch is that you can see everyone's cards except your own.
- Absent-minded firework manufacturers accidentally mixed up powders, fuses, and rockets from a firework display. The show is about to start & panic is setting in. Work together to stop the show from becoming a disaster!
- Working together, you must share (and remember!) vital information to play cards in the proper launch sequence. Light them all to create a dazzling display and avoid a fizzling fiasco!
- Race the clock. Build the fireworks. Launch your rockets!
- Challenging Cooperative Card Game for 2-5 Players. Takes About 20-30 Minutes To Play.
- For 2-5 players
- 2013 Spiele des Jahres Game of the Year
- Takes about 20-30 minutes to play
- 60 Hanabi cards, 8 Blue Clock Tokens, 4 Black Fuse Tokens

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B00CYQ9Q76 |
| Best Sellers Rank | #15,793 in Toys & Games ( See Top 100 in Toys & Games ) #346 in Dedicated Deck Card Games |
| Brand Name | R&R Games |
| Color | Basic Pack |
| Customer Reviews | 4.8 4.8 out of 5 stars (2,991) |
| Date First Available | May 23, 2013 |
| Included Components | game |
| Item Dimensions LxWxH | 7 x 4.2 x 2 inches |
| Item Package Dimensions L x W x H | 4.96 x 3.86 x 0.87 inches |
| Item Weight | 0.14 Kilograms |
| Manufacturer | R & R Games |
| Material | Cardboard |
| Model Name | RNR869 |
| Model Year | 2018 |
| Number of Items | 1 |
| Package Weight | 0.15 Kilograms |
| Part Number | 869 |
| Size | Original version |
| Style | Hanabi |
| Suggested Users | All Ages/Family |
| Warranty Description | No Warranty |

## Images

![R&R Games Hanabi Strategy Game - Image 1](https://m.media-amazon.com/images/I/816EuhyevWL.jpg)

## Questions & Answers

**Q: Does the game play well with 2 players? I'm specifically looking for a good 2 player game...**
A: yes! it's definitely a good 2-player game, though I enjoy it more with 3-4. If I can make a recommendation for another one as well then check out Citadels. Citadels is great with 2-4 players as well, and though it isn't co-op I really enjoy it. Additionally, Pandemic is an excellent choice of boardgames for a 2-player game as well and is co-op.

**Q: how do you play the game? questions is not letting me know the game.**
A: You and the other players try and complete sets of colors, like Go Fish. The catch is, you can't see your cards but can see everyone else's cards. If you want to learn the rules and watch someone play a little bit, here is a link to a forum with a video: https://boardgamegeek.com/video/72516/hanabi/how-play-game-hanabi

**Q: What is the difference between the basic and premium version?**
A: The premium/deluxe version uses mah jongg tiles instead of cards.

**Q: Does the lamination on the cards flake off?  The previous version we bought flakes a lot and makes us avoid playing this game.**
A: It's my understanding that some of the runs of cards from the Target exclusive deck flaked. I have that deck and don't have that problem. I have not heard anything negative about the R&R Games version

## Customer Reviews

### ⭐⭐⭐⭐⭐ Hanabi is a rewarding co-op game with a simple concept that will challenge and engage you endlessly. A serious value at $9
*by M***. on January 14, 2015*

This is a really great game. The setup is simple, the rules are easy to learn and yet there is a lot of replay value. Even as you begin to learn the logic patterns, habits and methods that you and your friends share, there are ways to increase the challenge if you are brave enough to try learning new techniques. For example, you and your friends untangle formidable situations, grind through color after color and solve complicated circumstances that seemed impossible at first. Yes, you and your friends have become a well-oiled machine of serious logic bending awesomeness. You can handle anything that is thrown at you... so you add in the set of multi-colored expansion cards (that come standard with the basic game) and now you must retrain and re-tune your team as you are collectively challenged to re-invent your decisive awesomeness once more. Then try out some of the most popular rule-variants created by fans. Many of them are fantastic variations that will contain an appealing element that will shake up strategies for something fun and new. Many of these lead to amusing/hilarious outcomes or truly epic stories to tell your grandchildren someday. -- But Seriously, it is a fun game and can be very rewarding when played with the same players several times. (but is also fun regardless of who you play it with. ) A fun suggestion for learning the game or teaching it to new players (this apples to youngsters, grandparents, siblings, neighbors, friends and strangers too!): We add a stack of 6 to 8 coins (like dimes or pennies) and mutually award them to players that 'accidentally' reveal too much information while playing the game. We call them "Scoldy-tokens", and lovingly refer to them as such, when we politely explain the reason for awarding the scoldy-token and then remind everyone the format of sharing information and what is allowed to be shared each time an information-token is used. ( These are also good opportunities to insert tips, example scenarios and assumptions that might be related to the incident that resulted in the scoldy-token to be issued). While players will trigger the scoldy-tokens to be issued, the scoldy-tokens should not represent a punishment or be kept by any individual (even if someone keeps incurring the “awards”). These scoldy-tokens are communal and belong to all of the players. They are placed in the center of the table. (or next to the 3-strike invalid card-play tokens) - If all of the scoldy-tokens are used up, the game ends there (or when playing your first few games, maybe you just add more tokens to the supply and keep issuing them). We find that 6-8 scoldy-tokens is a nice allowance for new players to make inevitable mistakes and goof as they are learning to play with the others. This helps new players quickly learn how to use the information-token the right way and establishes a collectively undesirable consequence for continuing to ignore the most basic rule of the game. It also allows new players to occasionally be silly join in the fun when sharing information for comic value without having to feel like you should be playing a strict un-fun game. Then, as players in the group are able to manage not using up all of the scoldy-tokens during a game, we add the rule that subtracts the total number of scoldy-tokens (‘awarded' to the table), from the final score at the end. Eventually, your players will have picked up on ways to have fun, laugh, cry and become an amazingly efficient team, without scoldy-tokens ever being issued again. (at least until you play again after a long break. I always slip up in the first game or two). Anyway,

### ⭐⭐⭐⭐⭐ Love this game!
*by A***P on August 22, 2014*

Extremely fun game! Me and my sisters love to play games and try out many new games and this game has been a great addition to our shelf! We've been playing the game very frequently since my sister first bought it in February and I loved it so much I bought my own deck later. It's played as a co-operative game in which instead of looking at your own hand you can see everyone else's hand and you strategically use hint tokens to tell your team mates what cards they have. The goal of the game is to build fireworks using cards 1-5 and you have to play them in order starting with 1. Depending on how difficult a game you want you can play with 5-6 suits and the game supports 2-5 players. One thing I love about this game is how your strategy changes with different number of players. Playing a 2 player game is VERY different from a 5 player game and it's fun no matter the number of players! Although 2 can take a bit of getting used to. The game is best played using conventions to organize the hand cause otherwise it is very difficult. We play that discards go on the right, cards to be saved on the left, and cards to be played are popped up in back. It can get chaotic and not as fun if played without conventions since you have to way to track what your team mates will discard and it becomes very difficult to win. Another thing I love is that there's really no losing in this game. Once you finish the game you just subtract points based on how many cards you were unable to play and since there are for sure plays out there it's impossible to have no points. :) I really want to try playing with 6-7 players with 2 decks at the same time but haven't gotten a chance to try this yet. Though we did play with 2 decks with just 3 people and that was interesting and quite different, but still fun.

### ⭐⭐⭐⭐⭐ Fun and Challenging
*by A***Y on January 6, 2026*

This is a fun and challenging game! It's easy to learn, fun to play, but hard to master, which keeps you coming back for more rounds.

## Frequently Bought Together

- R&R Games Hanabi Strategy Game
- Pandasaurus Games The Mind - Family-Friendly Board Games - Game Night - Card Games for Adults, Teens & Kids (2-4 Players)
- Expansion Pack for Hanabi Black Powder - Family Game

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*Product available on Desertcart Slovakia*
*Store origin: SK*
*Last updated: 2026-03-02*