

🎨 Elevate your creative edge with Pascal-powered precision!
The PNY NVIDIA Quadro P4000 is a professional-grade workstation GPU featuring NVIDIA's Pascal architecture with 8GB GDDR5 memory. It supports up to four 4K displays via DisplayPort, offers VR-ready single-slot design, and delivers up to 70% better performance than its predecessor. Tuned drivers ensure compatibility with major professional graphics APIs and enable smooth HDR video editing and rendering workflows.




| ASIN | B06X9TNDFF |
| Best Sellers Rank | #94,599 in Computers ( See Top 100 in Computers ) #814 in Graphics Cards |
| Item model number | VCQP4000-PB |
| Manufacturer | PNY |
| Product Dimensions | 24.13 x 11.13 x 1.91 cm; 474.91 g |
M**V
Very good product
G**K
I am a film editor. This graphics card smoothly renders 4k videos.
M**L
After 4 years of talking myself out of buying a Quadro - I finally broke down and selected this beautiful balance of OpenGL brilliance. The PASCAL series is excellent technology - but, I was shocked at the speed of this card. (Very smooth transitions - video capture/editing; excellent OpenGL support in rendering and simulation software). I'm currently test-driving the newest Blender software. I use Solid Edge / Works extensively (which I consider both a parametric-marvel) - and, I needed to get pass the ridiculous hang-ups that I was experiencing while working with large files with face sets during surface modeling (not always a memory issue!). In Solid Edge, I try to avoid using the Sweep command; I'll practice the 'built-in' face-set command and grab the face/profile of objects (which is excellent for piping systems and merging complex walls / boundaries). However, the GTX card's limited OpenGL functions are obvious after about the 50th face-set down the tree. My advanced files used to require that I disable the 'shaded with lines' command - because the lines (vectorization) require extensive OpenGL resources and memory (which causes the detail to suffer a little; bad stuff for surface modeling) Quadro is designed for accuracy, detail, and heavy vector calculation; GTX is designed for shooting things at 100 frames/second OpenGL support is premium - and, the Quadro card will unlock drivers (OpenCL) for those looking to develop their own software (i.e. Blender, 3Ds Max) INTEL 6700k (liquid cooled) ASUS Z170 Sabertooth Samsung Pro 950 (with Windows 10 Pro); make sure you have the latest Samsung NVMe drivers installed (Windows will install generic) 16GB DDR4 - 3000 MHz - Crucial Ballistix Elite memory (I used this stable and durable profile in all my systems) Nothing else really matters - this is a very efficient system with a Quadro Pascal card ***If you switch from GTX to Quadro - make sure you grab the Quadro drivers and make the appropriate settings in your software (OpenGL will need to be set manually in NVidia control panel) - beautiful things will unfold. Also, try to match your CPU and Memory speed to a synchronous value (i.e. 2133cpu & 2133memory) - ***UPDATE: synchronous is a reference to stability and accuracy of data - not normally associated with overclocking (in professional use)
A**N
La tarjeta llego antes de la semana en un estado impecable. Si te dedicas a CAD, Video, Renders, producción VR y por que no... uno que otro jueguito esta monstruosidad es para ti. Lo único malo es que no cuenta con HDMI pero nada que un adaptador a cualquiera de sus cuatro Display Port no pueda solucionar. Es muy silenciosa y discreta en un gabinete ATX hasta este momento no me ha presentado ningún problema.
E**T
Parfait
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